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[OUT]Mapping for PWO

[OUT]Mapping for PWO

Making Maps for PWO


Note: This tutorial was taken from Kaine's Mapping Tutorial

For a map designed for PWO, a good source map is required. In this tutorial, I was currently working on Route 17, so THIS MAP currently served as my source. In general, the WEBSITE HERE is an excellent resource.

Save the image to your computer, then open it in an image editor. A free one I highly reccomend is GIMP


     After opening the image, search it for a recognizable tile edge. I normally use trees that have no top, as I know they are two tiles wide, two tiles long,and at high zoom its easy to see where one starts and another begins. Select the tiles, and find out its pixel size in the source image. In mine, the whole tree is 32 by 32, which means Its half the width, and half the length it should be.


Now its time to do some math. I take my known size, the 32 pixels, and divide the length and width by it. Then, I multiply the length and width seperately, depending on distortions that sometimes happen inf only one direction. Since the distortion is exactly one half for both, I multiply the length and width by two.


In visual terms:
Length
2560 /32= 80. 80 x 2= 160
Width
384 /32= 12. 12 x 2=24

From this, I know my map dimensions are 24 X 160


 

     Its Map Editor time.Do as the pictures do, but use the dimensions for your route. Once you've done that, your ready to map.



 

A special note for huge maps, like Route 17, do not scroll down at all until you have completed the area already selected. After, that, scroll down in half screens, so that you always have half the screen done, and half blank.

 


 

There are two map layers, base, and overlay. As a general rule, liking base tiles is a virtue. Overlay should be used where needed, and only where needed.

However, overlay must be used in certain cases:

  • grass-not in overlay, pokemon cant appear
  • water-not in overlay, fish cant appear
  • fences, walls, and forests-not in overlay, players walk right through them

 


 

Pressing the box beside the overlay and base selection brings up your new favoutrite toy: The Tiles. Scrolling down, you can see every tiles used in the game to date. Clicking one sets it as your selected tile, and you can use it to draw on your map. Holding your mouse button, and moving from left-right, top-bottom, will select all the tiles in that area. Use this mainly for buildings, and other multi-tile "stamps"


Wiki Index

(TEMP)Wiki Pages Needed
Incoming Game Updates!
PWO Wiki Home Page
Wiki Page Tags
Basic FAQs
Account Registration
Common Terms
Contacting Staff
General Questions
Logging into game
PWO Rules & License
Resetting your Password
Taking screenshots
Beginner's Walkthrough
2a. Pallet Town + Route 1
2b. New Bark Town, Route 29
3. Viridian City
4. Viridian Forest
7. Secret Area 1
8. Pewter City + Brock
Kanto Illustrated Map
MISC: Evolution Levels & Moves
Mt.Moon and Cerulean City
Development/Jobs
[OUT] Official Mappers Group
Editor team
Official Spriters Group
General Pokémon FAQs
[EXP] Bugged Attacks
[EXP] Catchable Pokémon
[INC] Evolution Data
Evolving Pokemon
Filling Up the Pokédex
Levels for Evolution Stones
Overused Pokemon
Weakness Chart
In-game FAQs/Info
[EXP] Fishing
[OUT] Private Messaging
[OUT] Quests
[OUT]Auction House
[OUT]Common Bugs
[OUT]Controls
[OUT]Visiting Johto
Bicycles
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Common Problems
Empty Bag Glitch
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Getting Around PWO
In-game interface
Ingame Chat Channels
Items
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Trade Evolutions
Trading
Wind Surfboard
Language Support
Deutsche FAQ
Español FAQ
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Gabay sa Manlalarong Pinoy [Filipino FAQ]
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Spanish guides
Supporto Ufficiale Italiano[Italian FAQ]
Locations
Easter Eggs
Evolution Stones
Rare Pokemon
Safari Zone (Johto)
Safari Zone (Kanto)
Mapping Tutorials
[OUT] Basics - Layering
[OUT]Mapping for PWO
The Map File
Miscellaneous
[OUT]Guild Leader HQ
Client skins
Crenels PWO Multi-Tool
Forum Reputation
Guild Leader HQ
How to change the ingame player sprites
Outdated Features
[OUT] MoneyPool
Playerdex
Cancel Membership
Editing Moves
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Token Guide
Troubleshooting
[OUT] Fixing Runtime Errors
Client troubleshooting
Default server problem
Error Launching New File
Failed to init direct3d
How To Disable UAC
Logging In With The Client
PWO Port blocked
Server Downtimes
Text In Unusual Areas
Updater troubleshooting
Updater Will Not Launch
Windows Vista Fixes

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