[EXP] Bugged Attacks
[EXP] Bugged Attacks

This is a list of attacks in PWO that have been called "bugged".  This means that either the move does not work quite like it should, or it hasn't been programmed into the game.  In either case, they don't work right. Go to this

http://www.pokemondb.co.uk/move for info on how the moves SHOULD work.

 

# Currently Reported:  200/467 bugged moves #


A


    * Absorb - doesn't recover hp.

    * Acid Armor - doesn't raise defense 2 levels.

    * Acupressure - not added

    * Agility - not added.

    * Air Cutter - does no damage (works with zubat).

    * Astonish - does no damage (works with zubat).
    * Aromatherapy - does not cure ailment status of the team (even yourself).
    * Attract - not added.

B


    * Belly Drum - not added.

    * Bide - doesn't double damage after two turns, does not attack and doesn't double damage received.
    * Bind - does not "attach" to the opponent.

    * Blast Burn - not added

    * Blaze Kick - not added.    

    * Block - not added.

    * Brick Break - not added.
    * Bubble - doesn't reduce speed.

    * Bounce - not added.

    * Bonemerang - only hits once.

C

   
    * Camouflage - not added

    * Charm - no decrease opponent's attack - does a little damage.
    * Constrict - Does not reduce speed.
    * Confuse Ray - "confusion status" bugged.

    * Confusion - turns into Supersonic if Supersonic is used first. Super effective against rock types.

    * Cosmic Power- doesn't raise def and sp. def 1 level.

    * Cotton Spore - doesn't decrease 2 levels of opponent's speed.
    * Counter - not added.

    * Covet - not added

    * Crush Claw - not added

    * Crush Grip - not added

    * Crabhammer - can hit a high ratio.

    * Curse - only does a little damage.

D

 
    * Defense Curl - raises opponent's defense.

    * Destiny Bond - not added.
    * Disable - doesn't disable any moves.   

    * Double Edge - doesn't hit with recoil (not added, only Double-Edge works). 

    * Double Kick - It only attacks once, it should attack twice.

    * Double Team - not added.

    * Dragon Claw - does no damage.
    * Dragonbreath - it's not considered a DRAGON type move.

    * Dragon Rage - deals more than 40 points of damage.    

    * Dream Eater - doesn't require sleep to use.

    * Dynamic Punch - doesn't damage (only DynamicPunch works).


E


    * Egg Boiled - not added.
    * Encore - does not make opponent repeat it's attack
    * Endeavor - not added.

    * Eruption - does not do damage.
    * Extrasensory - does not do damage.
    * Extremespeed - doesn't ignore speed.

F


    * Fake Out - doesn't do correct damage.
    * False Swipe - Kills opponent, does not leave 1hp left.
    * FeatherDance - not added.  

    * Fire Spin - does a little damage.
    * Fissure - doesn't KO lower level pokemon.
    * Flail - does low damage and no base power increases.

    * Flatter - not added.

    * Focus Energy- does damage.

    * Focus Punch - not added.

    * Follow Me - not added.
    * Foresight - ghost-type targets don't lose their immunity against Normal-type and Fighting-type moves.

    * Frenzy Plant - not added.
    * Future Sight - does immediately damage.

G

    * Giga Drain - does not recover 1/2 of damage as hp.   

    * Glare - paralyze is bugged.

    * Growl - does not gradually reduce attack (reduces to minimum in one turn) and affects sp.attacks too.
    * Growth - does a bit of damage.

    * Grudge - not added. (can't delete PP of last move, cause it isn't implemented).

   
H


    * Haze - not added.

    * Helping Hand - not added. 

    * Hidden Power - not added.

    * Horn Drill - not added.
    * Howl - doesn't increase your ATK, decreases opponent's DEF.

    * Hydro Cannon - not added

    * Hyper Beam - no turn delay after use.
    * Hypnosis - Opponent's pokemon is supposed to be asleep for 1-5 turns and is not supposed to attack until it awakens.

   

I

 

       * Ice Punch - is not considered an ice attack.
    * Imprison - not added.
    * Ingrain - not added.
    * Iron Defense - not added.
    * Ice Ball - not added

J


    * None

K


    * Kinesis - doesn't do damage.
    * Knock Off - not added.

L

   

    * Last Resort - does not require any other moves to be activated before using it.
    * Leaf Blade - not added.

    * Leaf Storm - not added.

    * Leer - does not gradually reduce defense (reduces to minimum in one turn).
    * Light Screen - Does damage

    * Lock-On - useless, all attacks always hit.
    * Lovely Kiss - not added.

    * Low Kick - does not do damage based on opponent's weight.


M


    * Mach Punch - no speed modifier.

    * Magnitude - does only a little damage.

    * Magical Leaf - not added.

    * Magma Storm - not added

    * Mean Look - not added.
    * Mega Drain - no recover hp.
    * Meditate - does damage.
    * Metal Sound - does not decrease opponent's sp.defense 2 levels.

    * Meteor Mash - low damage.

    * Metronome - does not use random attack, deals very low damage instead.

    * Milk Drink - not added.

    * Mimic - not added.

    * Mind Reader - not added(?).

    * Minimize - not added.

    * Mirror Coat - not added.
    * Mirror Move - not added.
    * Mist - don't prevent stat reductions - does damage.

    * Moonlight - not added.
    * Mud-Shot - not added

    * Mud-Slap - doesn't lower accuracy.
    * Muddy Water - not added.


N


    * Nature Power - not added.

    * Needle Arm - does a little damage.
    * Nightmare - not added.


O


    * Odor Sleuth - not added.
    * Outrage - it's not considered a Dragon type move, incorrect damage.

P


    * Pay Day- no free money

    * Perish Song - not added.

    * Powder Snow - "Freeze status" not added.
    * Present - not added.

    * Protect - no attack-evading effect, does damage.
    * Psych Up - not increase Sp.Atk and Sp.Def, does damage.
    * Psywave - not added.

    * Pursuit - not added.


Q


    * Quick Attack - doesn't attack first.

R


    * Rage - doesn't increase in power.

    * Rain Dance - dosent have effect on whater moves

    * Rapid spin - ignores speed.
    * Recover - not added.

    * Reflect - not added.
    * Rest - Does not heal user's HP of status ailment, does not afflict user with sleep, does damage.
    * Revenge - Does 1 damage. Not considered a Fighting move. Does not increase in power when Pokemon is hit.

    * Roar - doesn't make the wild pokemon flee or change the opponent.
    * Rock Blast - may hit up to six times.
    * Rollout - doesn't increase damage each time it's used.
    * Role Play - not added.


S


    * Safeguard - not added.

    * Sand-Attack - doesn't lower accuracy.
    * Sandstorm - not added.

    * Sand Tomb - only hits once & does not wait till end of turn.

    * Scary Face - does not lower speed.   

    * Scratch - does no damage.

    * Screech - not added.

    * Seed Bomb - not added

    * Seed Flare - not added

    * Seismic Toss - not added.

    * Selfdestruct - you get the exp. when using it.
    * Sheer cold - doesn't KO.
    * Signal Beam - does no damage.
    * SilverWind - does no damage. 

    * Sing - does not put targets to sleep.
    * Skull Bash - immediately does damage and doesn't raise defense.
    * Sky Uppercut - does not do it's stated damage; is not considered a fighting attack.

    * Slack Off - low damage, no recover hp.    

    * Sleep - does not put targets to sleep.
    * Sleep Powder - does damage; does not put targets to sleep.

    * Smog - does damage but secondary effect (40% chance of poisoning) does not work.

    * Smokescreen - doesn't lower accuracy.
    * Snore - doesn't require sleep to use.
    * Snatch - not added.

    * Solarbeam - does not require a turn of charging, instead attacks instantly.

    * Sonicboom - doesn't do 20 damage always; weak attack (worth if combined w/ screech).
    * Stockpile - not added.

    * Stun Spore - works properly, but paralyze is bugged.
    * Spit up - not added. 

    * Spikes - doesn't do damage.  

    * Spite - there's no pp system, does a little damage.

    * Splash - does damage.
    * Spore - sleep is bugged.
    * String Shot - does damage.
    * Sunny Day - not added.

    * Supersonic - doesn't confuse. 

    * Super Fang - does no damage.
    * SuperPower - does no damage.
    * Swagger - not added.

    * Sweet Scent - doesn't reduce evasiveness, does damage.
    * Sword Dance - not added.
    * Softboiled - not added.
    * Synthesis - not added.

T


    *  Tail Whip - it is way too effective brings defense down by a lot, and when you switch pokemon the defense lowered  

                         from original pokemon is transferred to your next pokemon. May, or may not cause damage to your        Pokemon.

    * Take-down - no recoil damage.

    * Taunt - not added.
    * Teleport - does damage; does not escape from combat/return you to pokécenter.

    * Thunder Fang - not added
    * Thunder Wave - paralyze is bugged.
    * Torment - not added.  

    * Transform - not added - does damage.

U

    * Uproar - not added

V

    * Volt Tackle - not added

W


    * Water Spout - not added.
    * Whirlwind - does not end the battle/force opponent to switch pokemon.

    * Whirlpool - not added
    * Will-o-Wisp - status BURN not added.

    * Withdraw - not added.

    * WoodHammer - not added

    * Worry Seed - not added

    * Wrap - hits multiple times in one round and only lasts one round.
    * Wring Out - not added.

X

    * None

Y

    * Yawn - does not induce sleep, does a little damage.

Z

    * Zap Cannon - does damage but secondary effect (100% chance of paralysis) does not work.

 

Types

-Psychic is super effective against ground/rock.
-Steel and Dark types miss weaknesses or strengths.
-Pokémon only have the first type (eg: Zubat is only poison type).

- Pokémon and moves are not affected by weather conditions (ex. Heavy rain).

Ability
-Abilities haven't been implemented.



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