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ENGL 398D/4 Videogames and/as Literature

ENGL 398D/4 Videogames and/as Literature
New course offered on the Winter 2010 semester:
(http://english.concordia.ca/)
The Videogame has fast become an important and popular cultural form of expression and interactive play. This course will explore formal, aesthetic, and cultural aspects of digital games, the emerging discourse surrounding digital narrative, the expressive potential of games, and the nature of meaningful game-play.

Emphasis will be placed on the relationship of digital games to text-based forms such as poetry and literary fiction. Through readings, in-lab "screenings" and take-home play assignments, students will be challenged to consider how videogames extend and complicate traditional models of analyzing and understanding literature.
 

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