Forum Dizini > Genel > Blood Angels Dedikoduları
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Camuroglu 25 ay önce
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bana wishlist gibi gelmedi ya. hatta combat tactics olmadıgını falan düşünürsek
ilk bakışta balanced olabilicek rumorlar gibi gözüktü. güçlü demek imbalanced
demek degil sonucta balance'ı bizim codexe göre düşünüceksek, hatta tam tersi
:D
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hkardicali 25 ay önce
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Bilemedim yaw gökten BA yağar böyle olursa (ki yağsın tabii iyi birşey bu), 13
AV Dreadnought hele furioso bağırtır (bence bi de bunlara jump pack versinler
bi şekil bak neler oluyor o zaman |
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Camuroglu 25 ay önce
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yok abi combat squadsla karıstırdın o gitmez. combat tactics LD tutmadı hooop
isimli kuraldan bahsediorum
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Nemesis 25 ay önce
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Ne kadar sevinmişsiniz siz ööle efenim alt tarafı güneşte parlayan
kumpirlersiniz siz |
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hkardicali 25 ay önce
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Haa sahi yaw ama zaten ben FC tercih ederim CT yerine daha bir coşkulu, daha
bir BA. Başka marine oynuyo olsam o zaman elbette CT isterdim.
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Sir ErdoQuan 25 ay önce
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"death company fully optional, not bound by number of squads" Şimdi, eskiden DC
unitelerin icinden random sayıdaki adamla oluşuyordu, sanırım sonra bu değişti
ve ayrı ekip olarak edinilebilir oldu. Peki yukarıda yazan ile ne demek
isteniyor?
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hkardicali 25 ay önce
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Şu anda ki kurallarda bazı squadlar kendiliğinden DC üretiyor, yani o squadları
aldığında bir de DC ekleyebiliyorsun orduna, tabii bu da opsiyonel ama
squadların içine entegre olduğu için DC puanını ödemiş oluyorsun. Squadların
getirdiğine ek olarak puanını verip kendin de DC alabiliyorsun. Her durumda bir
DC birliği 10 kişiden kalabalık olamıyor. Yeni codex'te DC hiç almadan (ve
gizlice puanını da ödemeden) ordu kurmak mümkün olacakmış ki bu bence acayip
güzel ve fluff'a yakışan birşey. Her ordu kurduğumuzda ortaya çıkan DC kadar
gerçekten adam kaybetse chapter 2 ayda mundar olur kalır...
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Sinan_Puppy 25 ay önce
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Ben begendim baya kurallari. Duyduguma gore Flesh tearers karakteri olucakmis
(shrike-pedo falan gibi) ve death company unitelerini troop sayicakmis, bole
guzel second founding chapterlara yer tanimalari cok hosuma gitti. Flesh
tearers seviyorum =)
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Özgür Abi 25 ay önce
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barrrrroquééééé
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Camuroglu 25 ay önce
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birde ben bu Mephiston'a abanma fikrini beğendim, en güzel blood angel
karakteri açık ara yanlız bu blood angel'ın assault cannon fetişini bir kaç
edition önce dark angelsdaki plasma cannon fetişine benzetiyorum; yani fluff
olarak bi olayı yok eele "bunlar da assault cannon çok alsın" demişler, garip.
ya da ben de Baal istiorum ondan aglıorum |
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Özgür Abi 25 ay önce
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Bence Dark Angels plasma olayından daha mantıklı bu. En azından "bu adamlar
düşmanın üstüne yürür, mekanize saldırı sık kullanır ve bunları yaparken de
assault cannon iyidir hem de bunu yapan tankları da vardır ve onlar da iyidir
mantığı" eli kanlı gırnızı meleklere uyuyor. Dark Angels'ın o kuralı sahiden
fetişti ve anlamsızdı. Olayı terminator ve biker ordu deploy etmek olan bir
chapter için "tactical plasma alır" demek de sahiden "yahu bu kadar plasma
modelini nasıl napıcaz biz" demek gibiydi. Bu o kadar değil bence. Yine de, bu
herifleri en güzel simgeleyen şey jump pack troop alınır seçeneğiydi, bence
hala da öyle.
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hkardicali 25 ay önce
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Biraz daha dedikodu, pek anlamli gelmedi ama bize ucan land raider verirlerse
ben de aradan ucmaya baslayabilirinm ne yalan soyleyeyim |
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hkardicali 25 ay önce
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Our enemies number untold billions, and they will fight you with tooth and
claw, with starships and guns, with vile sorceries and corrupt illusions. They
are armed with all the strength that evil can muster. But you, brothers, have
something more. You are armored by the Emperor himself. Righteousness is your
shield, faith your armor, and hatred your weapon. So fear not and be proud, for
we are the Sons of Sanguinius, the protectors of Mankind. Aye, we are indeed
the Angels of Death. Lord Dante Iste be inecegiz goklerden xeno`nun, heretic`in
ensesine |
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Sinan_Puppy 25 ay önce
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A mind without purpose will walk in dark places halil abi! Vur bellerine
xenolarin heretiklerin, beter olsun kopekler! bende hellhounda dolduruyorum
benzini yakicam tum dunyayi
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Özgür Abi 25 ay önce
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ay noluyo lan delirdi über uzay fafnirleri
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Camuroglu 25 ay önce
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yürü brother
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Sinan_Puppy 25 ay önce
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RULES: Victor and Unholt: An HQ monstrous creature: 1/1/6/4/4/3/4/10/4+, with a
Techmarine handler & big assault gun. Angels Sanguine Chapter Master
Toledo: Rage and Fleet instead of Combat Tactics and Blood Rage. Flesh Tearers
Chapter Master Seth: Is in... Sanguinary High Priest HQ: unit has: W:2 and
grants a Rage (Blood Rage??) radius. Captain Erasmus Tycho: 3+ Dodge save,
Pride special rule and no Blood Rage. Up to 8 Dreadnoughts: (2 Named HQ dreads
if you play a mix of Flesh Tearers/Blood Angels), 6 normal FOC dreads possible.
Tantalus Lander: 2 Twin Linked Assault Cannons, TL Plasmagun. Guards of the
Tower of Amareo: Jump Troops with high I, WS,BS and "Exalted Blades"( Frost axe
rules) Rhinos are fast: with a "severe damage table" New Baal Predator and
Venerable dreadnought: with twin close combat weapon options. Death Company:
lose rending, retain Feel No Pain, Furious Charge, and continue the effects of
Furious Charge if they win combat!
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Sinan_Puppy 25 ay önce
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Ayrica ABSOLUTUS isminde flesh tearers dreadnought u varmis, 2 elinde 2 testere
tabiki, hahahaha. Okudugum kadariyla chapter 2 ye bolunmus durumda (DAMN YOU
JAMES SWALLOW) Sanguinian ve Faustian olarak. Faust death companylerin
kapatildigi tower of bisi bisiyin tepesinde kanatlari cikmis bi marine mis,
orda tutuluyormus. Bazi BA lar (ve flesh tearers) onu sanguinusun reancarne
olan hali saniyorlarmis. Ayrica bloodrage i bi gift gibi goruyorlarmis. Dante
ve Toledo(obur successor basi) Sanguinian olarak bu curse e cozum bulmaya
calisiyorlarmis. Ayrica scoutlar uzerine; There are two scouts units. Blood
Angel Scouts and Scout Initiates. The BA Scouts are like the old metal scouts,
really disorganized, with injectors and so on. They look really mean. Fleet of
foot for them. The story is, that the Blood Angel Scouts are pretty fresh
recruits from the dystopian world Baal. The blood rituals exaggerate their
natural savage behaviour even further. Some are even driven into a blood
frenzy. Nekadar eglenceli bisuru fikir koymuslar orduya
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hkardicali 25 ay önce
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Victor and Unholt: An HQ monstrous creature: 1/1/6/4/4/3/4/10/4+, with a
Techmarine handler & big assault gun. I have to check back but I guess it
is right. And don't worry about the low BS, it can use the BS of Victor. Angels
Sanguine Chapter Master Toledo: Rage and Fleet instead of Combat Tactics and
Blood Rage. Actually that is the special rule of Seth. Toledo makes the whole
army replace red fury (I guess thats what he means by Blood Rage) and combat
tactics with stubborn. Sanguinary High Priest HQ: unit has: W:2 and grants a
Rage (Blood Rage??) radius. Quite the opposite. Blood Angels in 12" may ignore
Red Fury. Captain Erasmus Tycho: 3+ Dodge save, Pride special rule and no Blood
Rage. It is 3+ armour save and 4+ invulnerable save. He and his squad are not
subject to red fury. Guards of the Tower of Amareo: Jump Troops with high I,
WS,BS and "Exalted Blades"( Frost axe rules) They are called Exalted. However
in their entry you can read that they are the guards of the tower and it is
their task to keep the horrors inside at bay. The Eviscerator is a two handed
powerfist. May reroll to hit against enemies with T>5. Red Fury: Unit must
take a leadership test if enemy is in 12" or they are subject to rage USR.
Exalted, Baal Initiates and Chaplains are immune. QUOTE (Linksys @ Jan 15 2010,
01:17 PM) * I don't know what the designers intention was. But the whole army
has furious charge or hyper furious charge. Hyper Furious Charge being defined
as what the DC have, if they charge and win the combat they keep Furious Charge
for the next round of combat. Yes. Speed is one of the main themes of the
codex. A little bit of background: another main theme of the codex is that the
curse is becoming stronger. In reaction to this there is a kind of
philosophical schism inside the chapter - nothing like civil war but an ongoing
dispute. The Sanguinians try to adhere to the principle of their primarch and
take the curse as a test of character. They try to overcome the affects and
stay as civil as possible. Dante is the leader of this faction and it is the
more influential. The Faustians however try to use the curse. They believe it
was a gift of their dying Primarch to his children, that he gave them his
strength. But it was wasted for millenia by overly hesitant chapter masters.
The Faustians were a minor group and only prominent inside the Flesh Tearer
Chapter. The ascend of the Lord of Death however sparked a fast growth of this
group. Mephiston was the living proof that the black rage was not a curse but a
only locked door on the way to the full potential of the Blood Angels.
Sanguinary Priest Faustus is the most influential member. He is the lord of the
tower of Amareo and has studied the black rage for centuries. The successor
chapter have similiar groups. The only exceptions are the Flesh Tearers and
Angels Sanguine. The former are all Faustians, the latter all Sanguinians. just
1 question is are old special chaplain in the new codex? Yes, he is there, but
the rules are not very impressive. He must join the Death Company and has only
one special rule over a normal Chaplain. His Company won't lose Furious charge
under any circumstances. So is is technically a S4(5), I4(5) unit. His mask
gives him the psionic power Hypnotizing Gaze without test. But his background
is interesting. He is a famous Faustian and rival of Dante. Exalted and Honour
Guard look very elegant. They dont have broadswords but rapiers. But there are
also some heavier wepaons like chainaxes. The Baal Initiates are a stark
contrast. They look very savage. I haven't seen anything especially
vampiristic. But the overall feeling is very Victorian, the same as in many
vampire novels like Dracula. Mephiston (the old model btw.) is the only model
that is clearly a vampire. On the other hand there are lots of special rule
names with blood and thirst in it. According to the color pages the Honour
Guard has lots of options, special weapons, banners, relics, stormshields, ...
Exalted are all equiped with the same wargear: wristmounted stormbolter,
rapier, jump packs with wings. Rulewise, the Honour Guard can attack after
deepstriking, WS 5, A2. Exalted have hit & run, only WS4 and powerweapons
with +1 strength. They have also mastered the red fury and therefore don't have
this rule. no corbulo. maybe I miss an old one, but I am sure everyone except
corbulo is there. New: Faustus (Jimbo1701 - head sanguinary priest) Victor
(Jimbo1701 - MoTf/techmarine) Seth (Jimbo1701 - flesh tearers CM) Toledo
(Jimbo1701 - angels sanguine CM) Lorenzo (Jimbo1701 - SH termie sarge)
Absolutus (?) oh another question, is that Faustus guy gunna be a character?
and if so what will his abilities look like? He is a Sanguinary Priest, but he
is not dedicated to find a cure for the curse. He does his research in the
tower of Amareo and nobody knows what he does in there. He has no anti-red
thirst rule like the other Priests. He can gives his unit some boni. No jump
pack. and ALSO will VAS still be in the army or are Exalted replacing them (or
are Exalted replacing honour guard for that matter) There are no veterans but
the Honour Guard has a veteran statline. And there are almost two pages with
pictures just for them. It seems that they have lots of options like
stormshields, perdition pistols, banners, special weapons, chalices, chainaxes
Victor and Unholt - Sounds like a 0-1 Thunderfire equivalent and I've heard a
further rumour that this is an HQ choice (!). HQ just doesn't add up as it
would take away a more valuable option from your HQ choices. I would guess this
would be a Heavy ugrade character much like Marbo as an Elite. Dunno where they
are in the FOC Tyco - Still in and revamped (?). Would be happy to keep him on
the basis that he's now useful. Thankfully no DC/Dread nonsense. You can chose
one special rule: Pride, Hatred or Rage. No Dreadnougt, but you can name your
Deathcompany-Dread Tycho if you want. Tantalus Lander - This has got me really
sitting on the fence. I really like the sound of something like this but then I
can't help asking what happens to our normal LR for example. Not knowing troop
capacity and whether Termies can be delivered is the crux but even so, another
assault delivery vehicle seems a bit much. Equally, why BA and Successor
specific? From a GW sales standpoint, can they hope to turn a profit on a unit
that covers say 4-5 very specific Chapters and none of them Codex, even with
both existing BA players who will upgrade their armies and new players who will
start from scratch? Would this be another Heavy choice or a Dedi-Trans? If
Dedicated is that the death of Rhinos for BAs - again points will decide
viability in numbers. They are used by all chapters, but Blood Angels are known
to use them more often. An imperial scribe made a mistake and classified the
Tantalus as Thunderhawk during Vandires rule (whoever this is ^^) and this
mistake spread throughout all imperial institutions. So in many cases, where
there is a report of a Thunderhawk planetfall, the Space Marines actually used
Tarantulas. hinos - Severe Damage Table... is that for us presumably or for the
targets we end up ramming? They are fast, but if they more than 12" they count
as open topped and if they are immobilized they are destroyed and scatter 3D6".
DC - Losing Rending. I've always liked the way DC can take down a lot of top
end stuff (Tyrants, LRs, Squiggoths even) and losing Rending feels like that
removes that option. I personally think it takes away some of their character
if true. There are pictures of power axe and power fist wielding Death company.
Just some of my queries and questions really, and I'm surprised at how much
"information" is abundant not even a week after the official release notice. It
seems far too much to me at this early stage, which reinforces the argument
that a lot of it is blue sky wish-listing. I would however like to know what's
happening with Lemartes and Chaplains for one. This time, something went
terrible wrong with GWs information policy. I don't believe it was a voluntary
move to publish parts of the codex. I. Can you give us any details on the Lord
of Death? Is he Terminator Armored, normal Armored? Are there two versions?
What's his statline like? Power Armour and old mini. Maybe there is a new one,
but the miniature in the color part is the old one. II. What can you tell us
about Blood Angels Psychic Powers? I like to play a list with an active
Librarian, so any information you could provide would be much appreciated. 6
powers: Quickening, Might of Heroes, Darkness, Blood Stasis, Sanguinius Grace,
Transfixing Gaze Interesting to see that they haven't stayed with Swallow's
name for the Angels Sanguine Chapter Master, and I'm rather excited about
him... any more details would be wonderful. powerarmour, sword, stormshield, no
jump pack fearless, his army has stubborn and no red fury, Chaptermasters don't
have orbital bombardment btw! Exalted in his army may reroll hit & run
roll. so is the Tantalus Lander definitely there? and what rules do you know
about fast, skimmer, 13/11/10, no scout!, deep strike, transport, Jump Troops
may assault after disembarking, dangerous terrain test Linksys, the information
you've provided is great. If there's more fluff you can pump out to us that'd
be great, regarding the Chapter as a whole or about each Chapter Master. There
are only three Chapter Masters: Toledo, Seth and Dante. Seth and Dante are
relly straight forward. Dante is a Sanguinian, Seth a Faustian. Toledo is also
a Sanguinian, a very strict, unforgiving and solemn man. Tries to push his
chapter to adhere the Codex Astartes. Is tasked with maintaining the Exalted
and therefore most of them are from his chapter. The exalted seem interesting
models, but I'd have to re-model them with beakies to fit them in my army,
that's possibly gonna get costly. Only the Honour Guard and no further Veteran
options ? I surely hope that the RAS get to wield melta guns or I'm hot out of
luck with all my models and will end up not being able to field half my mini's.
There is a picture of an Honour Guard with melter and one with flamer. New
fluff: There are two scouts units. Blood Angel Scouts and Scout Initiates. The
Initiates are vanilla scouts (with bolters in the art, with sniper and shotgun
in the photos). They have a special rule wich makes them scoring. The BA Scouts
are like the old metal scouts, really disorganized, with injectors and so on.
They look really mean. Fleet of foot for them. The story is, that the Blood
Angel Scouts are pretty fresh recruits from the dystopian world Baal. The blood
rituals exaggerate their natural savage behaviour even further. Some are even
driven into a blood frenzy. Few survive this initiation procedure and are
tasked with more sophisticated missions than messing up the enemy lines in a
big brawl. There is no Cloak in the wargear or Scout section! Seems odd that
two of the new characters have no jump packs. So this means we'll still have to
start creating generic HQ options if we want them jumping around with the rest
of our armies ? Maybe there is an option in the armylist. But even without
there are enough Jump Troops for everyone in the codex. 4 Jump Pack entries:
Honour Guard Death Company Exalted Assault Squad And for the Dreadnougt entries
even more options: Moriar (venerable Death Company dread) Absolutus (double saw
masscre, but no model) Venerable Dreadnougt (FW one in the color section)
Dreadnougt (Death Company special rule: ignores shaken and stunned results)
Furioso A quick thought regarding linksys info. Are the honour guard WS5, as if
so that makes them better stats than your standard marine veteran. On those
samelines, I gather the exhalted are composed of those who don't succumb to the
black rage, and that honour guard are still the elite guard of the special
characters? If so, how can BAs have no VAS, as they don't have sternguard and
thus could only field terminators like the deathwing? Oh, and out of interest,
anyone know who the last IC on the list was? The first company consists of
veterans like in any other chapter. If the veterans form a squad with Tactical
Dreadnought armour, they are called Terminators. If they form a squad with
power armour they are called Honour Guard. Some Captains are granted a
permanent cadre of veterans to fight alongside their company. What's with a lot
of people not taking Death Company? Is there some sort of drawback or...? Not
to my knowledge. 1 does it say anything about the type of drop pods we use 2
any info on the deep striking stuff 1. the usual droppod 2. lots of deep
striking stuff ^^ 4 jump pack units, units with the option of a Tantalus, units
with the option of a droppod Honour Guard can charge into combat after
deepstrike, Assault squads, Exalted and Death Company can do the same if they
can get a Tantalus. However I have found nothing so far that improves reserve
rolls or deepstriking. No beacon, only teleport homer for Initiates. how many
models does the Tantalus lander carry? if it can carry 10 i am gunna get SO
many of these bad boys hahaha edit: and im assuming jump pack troops can
assault the turn the Tantalus lands right? also whats the weapon load out like
on it? It can carry 16, 8, 5 or 1, depending on the unit type. tongue.gif
Judging by the pictures it has two assault cannons and two flamer. Has anyone
heard if assault marine can still take a rhino instead of JPs. Or if they can
take flamers. I don't know. Haven't seen any Assault Marine without packs or
with flamer except in the Honour Guard. Also, is there any mention of the
Lamenters in what you have? Sorry, they are not one of the five treated
chapters. Is the Honor Guard limited to 5 models? don't know, but their
background is ten man squads. Or maybe it works differently with other
vehicles? Does Overcharged Engines even exist? yes, but only rhinos have this
rule. It is not a vehicle upgrade, but replaces the repair special rule of the
vanilla rhino Speaking of vehicle upgrades. There is nothing new at all. OK,
brace yourselves for the last bit of info we may be getting for a while, but
it's a good one: page -26 background 27 combat squads, red fury, furious
charge, they shall know no fear 28 Commander 29 Sanguinary Priest 30 Chaplain
31 Librarian 32 Tactical Squad 33 Assault Squad 34 Devastator Squad 35 Death
Company 36 Terminator Squad 37 Honour Guard 38 Dreadnought 39 Furioso
Dreadnought 40 Scouts 41 Initiate Scouts 42 Bikes 43 Scoutbikes 44 Land Speeder
45 Exalted 46 Techmarine/Razorback 47 Rhino 48 Drop Pod 49 Tantalus 50 Predator
51 Baal Predator 52 Whirlwind/Vindicator 53 Land Raider 54 Commander Cervan
Dante, Chaptermaster of the Blood Angels 55 Mikhael Faustus, Sanguinor of the
Blood Angels, Exemplar of the Host 56-57 Mephiston, Chief Librarian of the
Blood Angels, Lord of Death 58 Erasmus Tycho, Captain of the 3. Company of the
Blood Angels 59 Reo Lemartes, Chaplain of the Blood Angels, Guardian of the
Lost 60 Victor Nergal, Master of the Forge of the Blood Angels 61 Moriar the
Chosen, Death Company Dreadnought of the Blood Angels 62 Hieri Lorenzo,
Sergeant of the First Company of the Blood Angels 63 Absolutus, Dreadnought of
the Flesh Tearers, Furioso Supremo 64 Gabriel Seth, Chaptermaster of the Flesh
Tearers 65 Toledo Astorath, Chaptermaster of the Angels Sanguine 66-72 wargear
73 psychic powers Okay, sets my concerns about the SC name discrepencies aside
if it's all to be believed. One thing I find a little odd is the fact all the
land raiders only get a page, but I guess they only need weapon entries really;
all the background is covered in C:SM and in C:SW the rhino/razorback entry was
condensed to just one page. Other thing is the placement of the psychic powers
after the wargear section - in both C:SM and C:SW the psychic powers were
listed in the bestiary at the same time as the librarian/priest entries. Should
also be noted that the following entries are probably joint: bikes/attack bikes
dreadnought/venerable dreadnought furioso dreadnought/DC dreadnought Land
speeder/storm All 3 land raiders Commander/chapter master
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